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Embrace
embrace.io
Culver City, CA, USA
Embrace is the only observability and monitoring platform built for mobile
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Blog Posts
Session Replay: A Debugging Superpower in Mobile Games
February 23, 2021
Embrace’s Unity Support Upgrading Developer Tools
February 19, 2021
Embrace Feature Releases for 2/17/2021
February 17, 2021
Embrace now Supports Mobile Games Built in Unity!
February 10, 2021
Breaking Changes with Xcode 12 and XCFramework
February 1, 2021
You Shouldn't Expect Users to Deliver Detailed Bug Reports
January 28, 2021
Unity - Gamers Against Bugs and Crashes
January 22, 2021
How Apple Embraced Mobile in Retail
January 22, 2021
Embrace Feature Releases for 1/20/2021
January 20, 2021
Embrace Feature Releases For 1/14/2021
January 14, 2021
Maximize Mobile Game Retention by Solving Technical Churn
January 11, 2021
The Fundamental Failure of Other Mobile Game Monitoring Tools
December 23, 2020
Why Sampling Makes You Move Slower in Mobile Games
December 17, 2020
Embrace Feature Releases for 12/16/2020
December 16, 2020
Why Sampling Doesn't Work
December 15, 2020
The Mechanic For Your Game Engine
December 10, 2020
How to Keep Mobile Gamers Happy
November 19, 2020
Embrace's Response to Apple's New App Store Small Business Program
November 18, 2020
Feature Release: Metric Comparisons
November 16, 2020
Four Mobile Team Structures for Achieving Your KPIs
November 2, 2020
Home Depot Embraced Mobile and You Should Too
October 29, 2020
Feature Release: Proactive Monitoring
October 28, 2020
Choosing the Right KPIs in the Gaming Industry
October 26, 2020
A Story of KPIs and Engineering Team Structures
October 19, 2020
Unity IPO: 2 Takeaways on the Future of Mobile Apps
October 16, 2020
How Embrace Streamlines Issue Resolution and Reduces TTR
October 14, 2020
You Need a Single Source of Truth for Identifying, Prioritizing, and Solving Mobile Issues
October 13, 2020
Embrace Is Private by Default
October 7, 2020
Feature Release: Multiple ANR Stack Traces
October 1, 2020
The ANR Survival Guide
September 25, 2020
How Solving ANRs Improves User Experience and Google Play Store Ranking
September 21, 2020
How You Should Measure App Health
September 16, 2020
Why You Should Be Thinking Mobile-First
September 10, 2020
User Sessions are the Best Debugging Tool in Mobile
September 3, 2020
When Should a VP of Mobile Engineering Reevaluate Tooling?
August 18, 2020
Firebase Is on the Wrong Side of the Fight for User Privacy
August 6, 2020
Accelerate Mobile Engineering with Standardized Tooling
July 20, 2020
WWDC20: From Losing Ad IDs to Dropping Intel
July 15, 2020
Office Anniversaries: Celebrating Retention
July 2, 2020
Auto-Reload Webview Thread Terminations
July 2, 2020
CollectionView Crashes on iOS
July 2, 2020
Bug of the Month: Bitcode Compilation Errors
July 1, 2020
Auto Layout Crashes on iOS
June 25, 2020
Watchdog Terminations on iOS
June 25, 2020
#CheersToMobile - WWDC2020
June 19, 2020
Webinar: Solve That "Impossible" Crash
June 12, 2020
How the Mobile Industry Can Prevent Outages like the Facebook One
May 27, 2020
Webinar: The 4 Pillars to Building a Great Mobile App
May 18, 2020
Meet the Team: Colin Contreary
May 18, 2020
Always Implement These 4 Methods When Proxying in iOS
May 14, 2020
Meet the Team: Kohei Hisakuni
May 8, 2020
11 Tips to Manage Mobile Teams Remotely
May 8, 2020
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